Corven
Skills
When deployed, summons Ricochet Round. Every 20 sec, Basic ATK is replaced by Aimed Shot. Aimed Shot inflicts Gear Jam on the target. Increases the hero's and Ricochet Rounds' DMG against targets inflicted with Gear Jam by 15%.

Deals 100% DMG to 1 enemy, prioritizing airborne units.
Skill upgrades
- Lv. 2DMG +5%
- Lv. 3DMG +5%
- Lv. 4DMG +5%
- Lv. 5DMG +5%
Increases DMG against airborne units by 10%. When Ricochet Round hits an airborne unit, reduces the Cooldown of its attack by 2 sec. This Cooldown Reduction effect can be triggered up to 2 time(s) per Ricochet Round attack.
Skill upgrades
- Lv. 2Anti-Air DMG Increase +2%
- Lv. 3Anti-Air DMG Increase +2%
- Lv. 4Anti-Air DMG Increase +2%
- Lv. 5Anti-Air DMG Increase +4%
Ricochet Round and Aimed Shot ignore 10% of the target's DEF when dealing DMG.
Skill upgrades
- Lv. 2DEF Penetration +2%
- Lv. 3DEF Penetration +2%
- Lv. 4DEF Penetration +2%
- Lv. 5DEF Penetration +4%

Upon activation, reduces ATK Interval by 30%, shortens Aimed Shots' Cooldown by 10 sec, and it additionally ignores 30% DEF. During the skill, if there are no targets in range, Basic ATK can attack Elites or Bosses outside the range.
Skill upgrades
- Lv. 2ATK Interval Reduction +10%
- Lv. 3ATK Interval Reduction +10%
- Lv. 4Effect Duration +5 sec
- Lv. 5Skill Cost -100
Awakenings
| A1 | Deals more DMG to enemies the farther they are from the hero, increasing by 2% per tile, up to an increase of 20%. |
|---|---|
| A2 | ATK +300. |
| A3 | When the number of Elites or Bosses on the field is 2 or more, Aimed Shot fires at 2 different targets in succession, and the Talent's DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) effect against targets inflicted with Gear Jam increases to 25%. |
| A4 | If Ricochet Round still has remaining bounce counts and there are no targets within its bounce range, it can bounce to another target on the field inflicted with Gear Jam. Can be triggered up to 1 time(s) per attack. |
| A5 | Each time Ricochet Round attacks, increases the hero's and its ATK by 5% for 8 sec, stacking up to 3 time(s). |
The Star Piercers
DMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)