Vera
The Wasteland Optic
Skills
The weapon magazine can be loaded with 7 rounds of ammo. When deployed, loads 1 magazine of Precision Rounds, and whenever Precision Round is loaded, loads 1 extra round of it. When an allied Marksman casts their Ultimate, loads Impact Round.

Consumes 1 Precision Round or Impact Round to attack 1 enemy in range. When the magazine is empty or there are no enemies in range, reloads 1 Precision Round at a time until the magazine is full.
Skill upgrades
- Lv. 2Precision Round DMG +5%
- Lv. 3Precision Round DMG +5%
- Lv. 4Precision Round DMG +5%
- Lv. 5Precision Round DMG +5%
Each time ammo is consumed, the hero gains 1/2/3% DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.), up to an increase of 20/40/60%, lasting for 10 sec. This effect resets upon reloading. In addition, for every 5 round(s) of ammo consumed, gains 10/15/20% Anti-Air DMG IncreaseDMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.) for 10 sec.
When consuming Impact Round or Tactical Round to attack, launches a copied attack 1 time at the same target with DMG reduced by 30%. Trigger Interval: 15 sec. If the target is already dead, the copied attack instead targets the enemy with the highest HP in range.
Skill upgrades
- Lv. 2Trigger Interval -1 sec
- Lv. 3Trigger Interval -1 sec
- Lv. 4Trigger Interval -1 sec
- Lv. 5Trigger Interval -2 sec

Immediately gains 1 temporary magazine fully loaded with Tactical Rounds. While the hero has Tactical Round, increases ATK Interval by 40%. When all Tactical Rounds are depleted, removes the above debuff. Meanwhile, if the magazine is empty, automatically reloads 1 magazine of Precision Rounds.
Skill upgrades
- Lv. 2Tactical Round DMG +100%
- Lv. 3Tactical Round DMG +100%
- Lv. 4ATK Interval Increase -10%
- Lv. 5Skill Cost -100
Awakenings
| A1 | When the hero has Tactical Round, Ricochet no longer has a trigger interval. |
|---|---|
| A2 | Penetration +300 |
| A3 | When loading Impact Round, loads 1 extra corresponding round of ammo. |
| A4 | Crit DMG +15% |
| A5 | When the hero consumes any round of ammo, if the magazine is not empty, there is a(n) 25% chance to restore 1 corresponding round(s) of ammo. |
Recommended builds
Early-game
Alt. gear: Deadly Aim, Juggernaut · Alt. artifacts: Consuming Rage, Warsong
Mid-game
Alt. gear: Annihilating Might, Fracture · Alt. artifacts: Keen Wisdom
Late-game
Alt. gear: Calamity · Alt. artifacts: Blightcaller's Claw
End-game
Alt. gear: Warlord, Hell's Lament, Soulbound Arcana · Alt. artifacts: Blightcaller's Claw
The Star Piercers
Slow
DMG IncreaseDMG +X (Takes effect only when stronger than the current buff/debuff on the same attribute.)
Stun
Vulnerability (P. DMG)